Patch 0.1.5!

This patch includes some radical changes, including sweeping changes for the board, more game options, some new content, and more!

Here’s what’s on the roster:

GENERAL:

START TO FINISH-  Players can now adjust settings for end-game accolades and starting items in the lobby screen.

FIXED ROUNDS-  A game can now only have a preset number of rounds, 20, 30, 45, or 60.

FOR YOU ENMAR-  After activating a valid item, a player now has an additional 7 seconds to take their turn.

SORRY LOTTO WINNERS-  A player can no longer win the pot if they are haunted.

THE BOARD:

SWITCHEROO-  The game board is now randomized every game!

This randomization is based on a formula to ensure that a healthy amount of each square is on the board, but the positioning of each square along the board is completely random. Enjoy!

GIVE EM A BREAK!-  When a player lands on a Red X square, they now become untargetable for a turn.

NULL AND VOID-  Void squares have been removed and will no longer appear on the game board.

COURT IS (NOT) IN SESSION?-  Court squares will no longer be active until after 10 rounds have passed. (Up from 5.)

ITEMS:

NEW – Tempered Fate Seal:

Cost: 50 AP

:: Can be consumed to make your next dice roll be 5.

NEW – Rogue’s Boots:

Cost: 60 AP

:: Can be activated to make your next die roll a 5 or a 7 at random. 5 round cooldown.

NEW – Court Papers:

Cost: 110 AP

:: Can be consumed to sue another player for a percentage of their net worth. Suing is more likely to succeed based on how much net worth the target player has.

Bug Fixes:

Squattin’ bugs since 1337.

  • Fixed a bug which in some cases caused a player to lose AP if they ended their turn too fast. Whoops!

 

 

Ready to start testing out these changes? [Click here to play now]

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