This patch includes some radical changes, including sweeping changes for the board, more game options, some new content, and more!
Here’s what’s on the roster:
GENERAL:
START TO FINISH- Players can now adjust settings for end-game accolades and starting items in the lobby screen.
FIXED ROUNDS- A game can now only have a preset number of rounds, 20, 30, 45, or 60.
FOR YOU ENMAR- After activating a valid item, a player now has an additional 7 seconds to take their turn.
SORRY LOTTO WINNERS- A player can no longer win the pot if they are haunted.
THE BOARD:
SWITCHEROO- The game board is now randomized every game!
This randomization is based on a formula to ensure that a healthy amount of each square is on the board, but the positioning of each square along the board is completely random. Enjoy!
GIVE EM A BREAK!- When a player lands on a Red X square, they now become untargetable for a turn.
NULL AND VOID- Void squares have been removed and will no longer appear on the game board.
COURT IS (NOT) IN SESSION?- Court squares will no longer be active until after 10 rounds have passed. (Up from 5.)
ITEMS:
NEW – Tempered Fate Seal:
Cost: 50 AP
:: Can be consumed to make your next dice roll be 5.
NEW – Rogue’s Boots:
Cost: 60 AP
:: Can be activated to make your next die roll a 5 or a 7 at random. 5 round cooldown.
NEW – Court Papers:
Cost: 110 AP
:: Can be consumed to sue another player for a percentage of their net worth. Suing is more likely to succeed based on how much net worth the target player has.
Bug Fixes:
Squattin’ bugs since 1337.
- Fixed a bug which in some cases caused a player to lose AP if they ended their turn too fast. Whoops!
Ready to start testing out these changes? [Click here to play now]