Patch 0.1.4!

Taking a break this patch to clean up the user experience a bit!

Here’s what we have to offer:

GENERAL:

ABOUT  TIME-  A How-To-Play section has been added. It’s brief, so check it out!

NOW YOU SEE ME, NOW YOU DON’T-  The message window can now be minimized, or expanded to show more messages at once. By default, the message window is now smaller.

PRO-BONO WORK –  After failing to sue a player, the turn player will now only pay legal fees if they are the player with the highest net worth.

THE MEEK SHALL INHERIT-  Attempting to sue the player with the highest net worth will now always succeed, unless the target player has a legal team.

…MAYBE –  If the player with the highest net worth attempts to sue a player, they will no longer always fail. (But their success chance is halfed.)

ITEMS:

CHANGED – Allure Potion:

:: Now lasts for 3 turns. (Up from 2).

CHANGED – Siphoning Seal:

:: Now also grants +1 Attack in addition to its original effect. Cost increased to 75 AP (From 70.)

CHANGED – Channeling Rod:

:: Cooldown reduced from 8 rounds to 7. Now grants +2 AP per dice roll. (Up from 1.)

CHANGED – Battle Standard:

:: Now grants +2 attack (Up from 1.) Also grants +20% crit chance. (Up from 5%).

REMOVED – Brass Knuckles:

:: This item has been permanently removed.

REMOVED – Tyson’s Mitts:

:: This item has been permanently removed.

Ready to start testing out these changes? [Click here to play now]

Bookmark the permalink.

Comments are closed