Taking a break this patch to clean up the user experience a bit!
Here’s what we have to offer:
GENERAL:
ABOUT TIME- A How-To-Play section has been added. It’s brief, so check it out!
NOW YOU SEE ME, NOW YOU DON’T- The message window can now be minimized, or expanded to show more messages at once. By default, the message window is now smaller.
PRO-BONO WORK – After failing to sue a player, the turn player will now only pay legal fees if they are the player with the highest net worth.
THE MEEK SHALL INHERIT- Attempting to sue the player with the highest net worth will now always succeed, unless the target player has a legal team.
…MAYBE – If the player with the highest net worth attempts to sue a player, they will no longer always fail. (But their success chance is halfed.)
ITEMS:
CHANGED – Allure Potion:
:: Now lasts for 3 turns. (Up from 2).
CHANGED – Siphoning Seal:
:: Now also grants +1 Attack in addition to its original effect. Cost increased to 75 AP (From 70.)
CHANGED – Channeling Rod:
:: Cooldown reduced from 8 rounds to 7. Now grants +2 AP per dice roll. (Up from 1.)
CHANGED – Battle Standard:
:: Now grants +2 attack (Up from 1.) Also grants +20% crit chance. (Up from 5%).
REMOVED – Brass Knuckles:
:: This item has been permanently removed.
REMOVED – Tyson’s Mitts:
:: This item has been permanently removed.
Ready to start testing out these changes? [Click here to play now]