Patch 0.0.6!

Coming at you with a big patch to the item shop, along with a plethora of new early-late game items, new random events, new squares, and more!

Keep in mind all changes made here are tentative, experimental, and/or highly subject to change. See something you like? Something that can be improved upon? Don’t hesitate to leave a post in the forums! And without further adieu, here are the changes shipped with patch 0.0.6!

GENERAL:

TIME IS MONEY – Each time a player times out, they lose 30 AP.. A friendly reminder that 4 consecutive time outs means you are disconnected from the lobby.

IT’S YOUR TURN IDIOT –  A sound now plays when it’s a new player’s turn. During online play, only the turn player can hear this sound.

EVEN YOUR HEADPHONES SHAKE –  The game now plays a sound whenever a player activates their Earthquake power.

ARENT ALL GAMES LIKE THIS-  The starting square now acts as a free space rather than an Omni square.

BATTLE:

THIS WILL HURT ALOT –  When a player lands a critical strike, their next attack deals bonus damage equal to 220%-380% normal damage + 1-11 bonus damage.

 

EVENTS:

EVEN MORE UNPREDICTABLE – New random events have been added.

ITEMS:

EXPANDED INVENTORY –  The item shop now displays up to  14 random items!

NEW – AG II Pistol:

Cost: 40 AP

Description: Grants +2 Attack. Can be activated to deal 6-12 damage based on your attack to a target enemy. While this effect is on cooldown, this item does not grant attack. (3 Round cooldown.)

NEW – Rusty Axe:

Cost: 70 AP

Description: Grants +3 Attack, and +1 Defense. After each battle this item has a 10% chance to break and be destroyed.

NEW – Consecrated Sword:

Cost: 200 AP

Description: Grants +7 Attack, and +5 Defense. Can be activated to blind a target for 1 turn. While blinded, the target cannot roll higher than a 5.

 NEW – Steel Helm:

Cost: 115 AP

Description: Grants +6 Defense.

 NEW – Jason’s Shield:

Cost: 40 AP

Description: Grants +2 Defense.

 NEW – Keitron’s Toxic Formula:

Cost: 15 AP

Description: Can be consumed to reduce your HP to zero. Causes the user to lose a turn and pay hospital fees, but they revive with 100 HP afterwards.

 NEW – Cultist Robe:

Cost: 90 AP

Description: Grants +3 Defense. While wearing this robe, you are immune to haunting effects.

 NEW – Gladiator’s Stronghelm:

Cost: 220 AP

Description: Grants +5 Attack and +8 Defense. Cannot be stolen.

CHANGED –  Kevlar Vest:

No longer has a 30% chance to prevent lethal damage. Instead, reduces the damage of critical strikes by 5.

SQUARES:

NEW – Void Square:

At the end of each round, this square has a chance to change into any other kind of square (Except reroll squares). Void squares that don’t act like another type of square will by default transport the player’s pawn to a random position on the board, but not activate that square’s effect.

~The teleportation feature of this square will be released later during patch 0.0.6!~

NEW – Court Square:

When a player lands on this square, they pay 15 AP into the pot. They may then select an opponent, and “Sue” them for 10% of their current AP. This action has a 30% chance of success which increases to 80% when the targeted player has the highest NET WORTH in the game. During the last 8 rounds of the game, the court square becomes a blue square.

Reminder: Net worth is not solely determined by how much AP a player has on hand. 

 

 

POWERS:

FOR READABILITY –   The Sprint power’s UI colors have been adjusted for clarity.

 

Bug Fixes:

Swattin’ bugs since 1337.

YOU WEREN’T REALLY HITTING HARD- Critical strikes now properly apply bonus damage.

BIG JORGE HIT TOO HARD- Fixed an issue with local play that caused Jorge’s Submission club to break the game.

Ready to start testing out these changes? [Click here to play now]

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