Patch 0.0.3 !

With this new update comes new mechanics, new powers, and new ways to fight on those assorted seemingly harmless squares! Keep in mind all changes made here are tentative, experimental, and/or highly subject to change. See something you like? Something that can be improved upon? Don’t hesitate to leave a post in the forums! And without further adieu, here are the changes shipped with patch 0.0.3!

GENERAL:

ATLAS’ NEW GROOVE – New game music has been added.

HOUSE KEEPING – Cleaned out a bunch of old assets that made load times unnecessarily longer.

NO MORE ALIEN DICE – Players can now by default roll up to a 12.(Down from 13.)

 

ITEMS:

NEW – St. Lettie’s Grace:

Cost: 60 AP

Description: Can be activated to make you immune for 2 rounds. While immune, you cannot be stunned and cannot take damage from any source other than player battles. Has a 50% chance to be consumed upon activation. Cannot be stolen.

 NEW – Tyson’s Mitts:

Cost: 110 AP

Description: While equip you gain +3 attack, and +3 defense.

NEW – Tommy Gun:

Cost: 100 AP

Description: Grants +6 Attack while equip. Can be activated to deal 5 damage to all other players (2 round cooldown). While on cooldown, this item does not grant attack.

NEW – Jorge’s Submission Club:

Cost: 60 AP

Description: While equip you gain +5 attack. After each battle, this item has a 20% chance to be destroyed.

 

CHANGED –  Self-Defense Guide:

Cost reduced from 105 AP to 75 AP. Calculated the efficiency on this item, and it just wasn’t there, so the price was adjusted accordingly.

CHANGED –  Brass Knuckles:

No longer provides a chance to deal 5 bonus damage. Now grants +3 attack and +2 defense.

POWERS:

SNIPPED  Recuperate

SNIPPED – Siphon

NEW – Tornado: Creates a tornado on your current square that you can send forward or backward. The tornado travels 12 spaces in the direction you choose, stunning any enemies hit for 1 turn and dealing 10 damage to them. The tornado also clears any traps on squares that it hits.

NEW – Vampiric Siphon: Activate to swap HP with another player. Passive: Any time you land on a Meditation square, you MUST choose a target for this ability, if a valid one exists.

Bug Fixes:

Swattin’ bugs since 1337.

– Fixed an issue with Champion’s Emblem which caused it not to award AP when a player retreated in battle.

 

Ready to start testing out these changes? [Click here to play now]

 

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