The first ‘major’ patch to the game!
See something you like? Something that can be improved upon? Don’t hesitate to leave a post in the forums! Here are the changes shipped with patch 0.1.0:
GENERAL:
PREPARE FOR CATASTROPHE – More random events have been added.
DEBT FORGIVENESS – When a player starts their turn with less than 0 AP, their AP will be reset to zero.
ACCOLADES & SCORE SCREEN – A new score screen has been implemented at the end of the game. Each player’s net worth will now be displayed and can be modified by a new accolades system. Accolades award AP after the game has finished based on different categories. (ie: Unluckiest player — +50 AP).
BECAUSE OF YOU, AUSTIN – Error messages such as “That item can’t be used or consumed!” will now only be sent to the player who created them, not everyone in the game.
DON’T EVEN THINK ABOUT IT- Anti-Cheat systems have been added.
ITEMS:
CHANGED – Professional Legal Team:
Now decreases the chance of successfully being sued by 70% (Up from 50%). Cost increased from 150 AP to 180 AP.
CHANGED – Encrusted Shield:
Chance of being consumed after blocking a steal attempt reduced from 50% to 30%.
CHANGED – Gladiator’s Stronghelm:
Cost increased from 220 AP to 280 AP. (This item was ridiculously efficient…)
CHANGED – Odnamro’s Greatsword:
Cost increased from 180 AP to 220 AP. (This item was also ridiculously efficient…)
CHANGED – Ol’ Jack’s Blackjack:
Cost reduced to 30 AP (From 32). But no longer deals damage to the target player.
CHANGED – Gladiator’s Stronghelm:
Cost increased from 220 AP to 280 AP. (This item was ridiculously efficient…)
POWERS:
NERFED- SPRINT: A player can now only sprint up to 6 spaces away, and for each space they move forward, the player must pay 6 AP.
Bug Fixes:
Swattin’ bugs since 1337.
– The Professional Legal Team item can no longer be stolen.
Ready to start testing out these changes? [Click here to play now]